Awesome Character Drawings: AP Studio Art
Terminal Updated on February eight, 2017
This commodity features an AP Studio Fine art Drawing project by Seokkyun Hong, completed while studying Art at Hillcrest High School, Dallas, Texas, United States, 2008. Seokkyun was awarded full marks for his Concentration component (6/half dozen) and was featured on the official AP Collegeboard website, every bit a learning exemplar for others. His project is essential viewing for any high schoolhouse Art educatee who wishes to depict imaginary, fantasy illustrations as function of a traditional Fine Art project.
Rather than falling into the trap of creating simplistic, cartoon-similar copies, Seokkyun produces original and/or modified character designs, integrating these inside a realistic setting – role of an exceptional trunk of piece of work entitled 'My Infinite'. His project explores the act of imagining and drawing fantasy characters, surrounded by art supplies, paper, books, headphones, crunched Pepsi cans and other desk-bound accessories. Seokkyun renders complex three-dimensional forms with ease, demonstrating an outstanding level of observational drawing skill, while standing to develop and extend his original grapheme illustrations.
We were lucky plenty to interview Seokkyun nearly his AP Studio Fine art Concentration. His responses remind us, withal again, that those who excel in high school Art qualifications are not just technically able, artistic students, only those who demonstrate a depth of understanding and intellectual rigour.
Many loftier school Art students are discouraged from drawing cartoon characters or fantasy creations, due to the risks of producing low-quality copies from 2nd-manus sources. Why did you focus upon grapheme illustration and how did you lot ensure that yous created an outstanding trunk of work?
Seokkyun: I chose this topic for the ease of access to reference materials and for the sake of diversity. The primary flaws in many fantasy or secondary source drawings are that they provide macerated technical and artistic scope, considering they are chosen to be lazy, rather than to serve a thematic purpose or contrast. I chose to incorporate real life objects, to compensate for the fact that the original character drawings didn't provide an opportunity to evidence adequate skills.
It was very important that the apartment characters were not the main subjects of all the drawings. The artwork needed to testify coherency, with a willingness to movement the focus around, so that null in the composition was neglected.
Equally a full general tip, if you can demonstrate any form of concrete and solid understanding of one subject, this can comport y'all very far. Whether information technology be colour, form, or lighting, if one affair looks really realistic, people are oft willing to overlook other inconsistencies or blemishes in the work. Information technology also helps if you switch up the focus. While I incorporated original designs and modified copied characters, not all works feature these prominently every bit the middle of attention.
Your project contains exceptional, well-balanced compositions, with a highly imaginative interaction between the desk setting and illustrations. How did you come up with ideas for composing your artworks?
Seokkyun: Observations from diverse sources were combined to brand the compositions. I had an thought for what full general arrangements I wanted the pictures to take and it was basically a edifice process to make the reference materials work, which I photographed for later utilise. If the desired objects were unavailable to me I had to brand practice with reference pictures.
Compositions are ever difficult when trying to piece of work from reference photographs. Human eyes don't see things in a solid rectangular frame, and the contextual bias is always formed from sight. Information technology helps when you take your own photographs, or work from life, since you get a tactile understanding of what the objects involved are doing and how light and darkness plays out. The color human relationship is also something that needs to be seen physically to fully grasp. The hardest thing to do was carve up the conventional notion of what the thing is supposed to be, and what information technology looks like in context. The reflected lighting from the surroundings and the compositional menses of the picture forced compromises betwixt the eyes and paper.
The only imperative in my compositions was that every piece interacted and that nothing was taken for granted. Empty areas were filled with a change in tone or color; details must have some relevance or companions to make them not glaring. I decided that things couldn't impact without being at tangent; nothing could run across on a point, etc.
Your treatment of mediums and observational drawing skills are exceptional. How did yous develop this level of skill and what advice do you have for other students who struggle with this?
Seokkyun: I was fortunate to abound up in the household were art was plentiful and visual mediums like movies and cartoons were well respected. While I did draw, I was non skilful at all.
For those young man artists struggling, a lesson I learned in higher: practice doesn't make perfect, perfect exercise makes perfect. Drawing endlessly alone will not assistance you. Drawing with understanding of why things work the manner they work volition give you the almost benefit. Also I recommend that people question the intent of the work more than than anything. Question what ideas the original artists were looking at.
What other advice do you have for other high school Art students who wish to proceeds excellent grades?
Seokkyun: You have to jump the hurdle. Art is not leisurely nor is it determined by talent. It'south a very open skill field that demands self-sufficiency. In that location volition be a wall that ane hits and you have to button through. Do not push through with brute force though. When something in your fine art isn't working, doing information technology 50 million times will not salve y'all. Figure out culling solutions, don't exist agape to experiment and endeavor to offset all over again.
Find yourself a good critic. A person who will say something beyond "looks proficient" or "meh". Make sure they offer solutions to their critique every bit well.
Yous take to jump the hurdle. Fine art is not leisurely nor is information technology determined past talent. Information technology'southward a very open up skill field that demands cocky-sufficiency.
It is hoped that Seokkyun'sAP Studio Art projection reassures those students who wish to depict fantasy illustrations (but experience that they can't or shouldn't) and highlights a possible path towards success.
If you enjoyed this article, y'all may wish to view more of our Featured Art Projects.
Amiria has been an Fine art & Design instructor and a Curriculum Co-ordinator for seven years, responsible for the course design and assessment of pupil piece of work in 2 high-achieving Auckland schools. She has a Bachelor of Architectural Studies, Bachelor of Architecture (Showtime Course Honours) and a Graduate Diploma of Teaching. Amiria is a CIE Accredited Art & Design Coursework Assessor.
Source: https://www.studentartguide.com/featured/ap-studio-art-concentration-character-drawings
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